Keybase TUI written in Go
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package main
import (
"fmt"
"github.com/jroimartin/gocui"
"log"
"samhofi.us/x/keybase"
"strings"
"time"
)
var k = keybase.NewKeybase()
var teamOrUser = "home"
var channel = ""
func main() {
kbtui, err := gocui.NewGui(gocui.OutputNormal)
if err != nil {
log.Panicln(err)
}
defer kbtui.Close()
kbtui.SetManagerFunc(layout)
go loginGreeter(kbtui)
go populateList(kbtui)
if err := initKeybindings(kbtui); err != nil {
log.Fatalln(err)
}
if err := kbtui.MainLoop(); err != nil && err != gocui.ErrQuit {
log.Panicln(err)
}
}
func loginGreeter(g *gocui.Gui) {
messg := "Welcome " + k.Username + "!"
printToView(g, "Chat", messg)
}
func sendToUser(msg string) {
chat := k.NewChat(keybase.Channel{Name:teamOrUser})
chat.Send(msg)
}
func sendToTeam(msg string) {
chat := k.NewChat(keybase.Channel{
Name: teamOrUser,
MembersType: "team",
TopicName: channel,
})
chat.Send(msg)
}
func populateList(g *gocui.Gui) {
for {
if testVar, err := k.ChatList(); err != nil {
log.Fatalln(err)
} else {
clearView(g, "List")
for _, s := range testVar.Result.Conversations {
printToView(g, "List", s.Channel.Name + "\n")
}
}
time.Sleep(5 * time.Second)
}
}
func clearView(kbtui *gocui.Gui, viewName string) {
kbtui.Update(func(g *gocui.Gui) error {
inputView, err := kbtui.View(viewName)
if err != nil {
return err
} else {
inputView.Clear()
inputView.SetCursor(0, 0)
inputView.SetOrigin(0, 0)
}
return nil
})
}
func printToView(kbtui *gocui.Gui, viewName string, message string) {
kbtui.Update(func(g *gocui.Gui) error {
updatingView, err := kbtui.View(viewName)
if err != nil {
return err
} else {
fmt.Fprintf(updatingView, message)
}
return nil
})
}
func layout(g *gocui.Gui) error {
maxX, maxY := g.Size()
if feedView, err := g.SetView("Feed", 12, 0, maxX-1, maxY/5); err != nil {
if err != gocui.ErrUnknownView {
return err
}
feedView.Autoscroll = true
feedView.Wrap = true
fmt.Fprintln(feedView, "Feed Window - If you are mentioned or receive a PM it will show here")
}
if chatView, err2 := g.SetView("Chat", 12, maxY/5+1, maxX-1, maxY-5); err2 != nil {
if err2 != gocui.ErrUnknownView {
return err2
}
chatView.Autoscroll = true
chatView.Wrap = true
fmt.Fprintf(chatView, "Your chats will appear here.\nSupported commands are as follows:\n")
fmt.Fprintln(chatView, "/j $username - Open your chat with $username")
fmt.Fprintln(chatView, "/j $team $channel - Open $channel from $team")
fmt.Fprintln(chatView, " Please note: small teams only have #general")
fmt.Fprintln(chatView, "/q - Exit")
}
if inputView, err3 := g.SetView("Input", 12, maxY-4, maxX-1, maxY-1); err3 != nil {
if err3 != gocui.ErrUnknownView {
return err3
}
if _, err := g.SetCurrentView("Input"); err != nil {
return err
}
inputView.Editable = true
inputView.Wrap = true
}
if listView, err4 := g.SetView("List", 0, 0, 10, maxY-1); err4 != nil {
if err4 != gocui.ErrUnknownView {
return err4
}
listView.Wrap = true
fmt.Fprintf(listView, "Lists\nWindow\nTo view\n activity")
}
return nil
}
func getInputString(g *gocui.Gui) (string, error) {
inputView, _ := g.View("Input")
return inputView.Line(0)
}
func initKeybindings(g *gocui.Gui) error {
if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
return gocui.ErrQuit
}); err != nil {
return err
}
if err := g.SetKeybinding("Input", gocui.KeyEnter, gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
return handleInput(g)
}); err != nil {
return err
}
return nil
}
func updateChatWindow() {
}
func handleInput(g *gocui.Gui) error {
inputString, _ := getInputString(g)
command := inputString[:2]
if "/q" == command {
return gocui.ErrQuit
} else if "/j" == command {
clearView(g, "Chat")
arr := strings.Split(inputString, " ")
if len(arr) > 2 {
teamOrUser = arr[1]
channel = arr[2]
printToView(g, "Feed", "You have joined: @" + teamOrUser + "#" + channel + "\n")
} else {
teamOrUser = arr[1]
channel = ""
printToView(g, "Feed", "You have joined: @" + teamOrUser + "\n")
}
updateChatWindow()
} else {
if channel == "" {
sendToUser(inputString)
} else {
sendToTeam(inputString)
}
}
clearView(g, "Input")
return nil
}
func quit(g *gocui.Gui, v *gocui.View) error {
return gocui.ErrQuit
}